Kingdoms of Amalur: Reckoning is an entirely new fighting role launch and takes place within the vast and extraordinary universe called Amalur. This game should turn out to be an awesome game with executive designer Ken Rolston (lead designer of the popular Elder Scrolls 3 and 4 titles), the story will be written by popular writer RA Salvatore (who has been on the New York bestseller list). Times). on 22 occasions), as well as game graphics and animation directed by Todd McFarlane (Spider-Man artist and creator of the game Spawn).
Kingdoms of Amalur is a great open world title, with the world of Amalur featuring 5 distinct areas. Players can select from 4 different race types in the game comprising 2 human races and two elf races. Additionally, there are three different class trees (Finesse, Sorcery, and Might), containing twenty-two abilities available within each class tree. A flexible combat system allows all characters to use a primary and a second weapon at the same time, along with various magic spells; there are many kinds of melee weapons and ranged weapons, plus tons of magic spells that you could use.
Kingdoms of Amalur: Reckoning will be a huge game, which has an exciting story, a variety of side missions, as well as a gigantic open world to discover. In addition to the main mission taking about 60 hours to complete, there is a great deal of substance in this game to keep RPG enthusiasts fascinated for many weeks and months.
Fascinating Sandbox World to Discover – The five areas of Kingdoms of Amalur: Reckoning are packed with breathtaking landscapes, mysterious towns and cities, amazing animals, grotesque enemies, plus colorful individuals to talk to. Players can focus all their attention on finishing just the main mission, completing the many side missions they discover, or just going and discovering the regions of Amalur – it’s their choice.
Versatile Character Development – Select from 4 playable races, the Almain (noble humans), the Varani (nomadic humans), the Ljosalfar (light elves), and the Dokkalfar (dark elves). Players start this adventure with an undeveloped character, but can upgrade their selected character across 3 different class trees: a rogue (Finesse), a fighter (Might), a wizard (Witchcraft). There are twenty-two skills within each class tree and you can upgrade your own character in any way you like using a combination of skills and skill types using any class tree.
Flexible Combat Scheme: All characters can use a primary and alternate weapon, as well as use magic spells simultaneously. Equip your character for battle with a variety of melee weapons (there are 9 classes of melee weapons), ranged weapons (including crossbows), a variety of shields and armor, as well as dozens of accessible magic spells. Destroy your opponents using Fateshift’s death moves, which are fierce slow motion finishing moves.
Collect and Build Useful Items – With a hefty inventory limit, players will be able to collect many useful items and also weapons as they travel through the game. With the items collected, players can use the ingenious item creation system to create new types of items.
Kingdoms of Amalur: Reckoning is scheduled for release starting February 10 and will be sold on the following systems: Xbox 360, Sony PS3, and PC. The publisher of the video game is Electronic Arts, and the video game is developed by 38 Studios / Big Huge Games. The video game consists of the single player campaign only. The PEGI rating given to the game is PEGI 18 and will therefore be appropriate for players over 18 years of age.